Clear communications
Tutor notes
In work or life, there are few skills more important than communication. Whether you’re asking for help, delivering a brief, or just trying to get your point across, the ability to make yourself understood clearly, quickly and convincingly is worth its weight in gold.
This immersive training module puts the learner in the position of helping to secure an extension for a big project running behind schedule. Playing through this scenario in a series of structured activities, they’ll discover common communication pitfalls, learn how to build a compelling case, and practise giving convincing explanations.
About this resource
Key learner outcome and goals
Learning outcome
Present a clear and compelling case to a colleague
Learning goals
- Use words and phrases that are appropriate for the audience
- Make your message clear and concise
- Speak with confidence and conviction
A word about terminology
As a medium, Virtual Reality is not best suited to didactic teaching methods.
However, our intention is that all Bodyswaps modules follow a student-centred constructivist pedagogy. This means creating rich experiences in which learners can explore key concepts and ideas and reach their own conclusions.
This is why our documents speak in terms of learning goals and outcomes, rather than measurable ‘learning objectives’ (a la Bloom’s Taxonomy) per se.
Module structure
The complete journey takes the learner through three interactive topics, as well as ancillary activities such as onboarding, self-reflection, and the exit survey.
It is a linear experience, meaning the learner will be guided step by step through all the activities.
We recommend that learners fully interact with each activity to get the full benefit.
It is estimated that each topic will take the learner approximately 5 minutes to complete, although completion times vary depending on whether the learner chooses to repeat topics to explore different options (encouraged) or to fine-tune their freeform responses.
Learner journey
Single category observation
Characters
Sonya
Daniel’s supervisorEnvironments
Tutor room – Bodyswaps HQ
Breakout room
Purpose
Location
Characters
N/A
Journal
Duration
1:00
The first time learners use Bodyswaps, an onboarding sequence familiarises them with the features of the app, takes them through an avatar selection and embodiment activity, and prepares them for the experience to come.
In the onboarding, learners will:
- Find out how this training is different from the rest
- Select their avatar
- Discover their virtual journal
- Learn how to navigate and use the tools and settings
Purpose
Introduce the module and reflect on current confidence levels before beginning the activities
Location
Characters
Journal
Duration
TBD
The module opens with an introduction to Daniel, who’s behind schedule on a big project. He wants Sonya to grant him an extension, but is having some trouble stating his case clearly and convincingly. It’s up to the learner to figure out where Daniel’s going wrong, then take over the negotiation and use their own words to convince Sonya to help.
Before moving on, the learner is invited to complete a series of three Likert-type survey questions gauging their confidence about using appropriate words and phrases, making their message clear and concise, and speaking with confidence and conviction. These survey questions will be repeated in the debrief at the end to assess how the learner’s confidence levels have changed.
Note: If you wish to receive data about how the learner’s confidence levels have changed as a consequence of the training, it’s important that they complete this introduction and the debrief at the end.
Purpose
Learn to identify bad communication practices
Location
Characters
Duration
The scene moves to the breakout room, where Daniel is trying to explain to Sonya that the project he’s working on has been massively delayed and he needs a one-week extension to finish it. However, his nerves and lack of preparation mean his message is somewhat confused, and Sonya isn’t sure why the project is delayed or what he’s asking for.
In this observation activity, the learner watches their conversation and clicks or taps to identify examples of bad communication. To encourage thoughtful observation rather than mindless clicking, learners are given 10 clicks to identify the eight examples. Visual feedback is provided in real time to indicate whether the learner has correctly identified each one.
As the conversation progresses, the learner witnesses how Daniel’s lack of clarity, defensive attitude and rambling structure render Sonya increasingly frustrated and impatient. Eventually, she abandons the conversation altogether and turns to the learner for clarification instead.
Summary feedback is supplied at the end, with buttons indicating which events were identified. Clicking each one allows the learner to rewind through the conversation and rewatch Daniel’s poor communication practices from Sonya’s point of view, and see an explanation of how they hinder his case.
Purpose
Practise speaking with conviction
Location
Characters
Journal
Duration
The learner is now invited to pick up where Daniel left off and explain the situation to Sonya themself. In this scaffolded conversation, they choose how to speak to Sonya in a sequence of four multiple-choice exchanges.
After the learner chooses an option from the list of three, Sonya responds, and then a more detailed feedback popup is shown to explain the benefits or drawbacks of the selected answer. If the learner gets it wrong, they try again until they find the right answer, so that they’ll always see firsthand the positive impact of clear communication on the conversation.
In each exchange, the learner needs to select clear, concise explanatory statements that respect Sonya’s time and avoid defensive posturing. Good answers move the conversation forward towards a solution, while bad answers leave Sonya confused and frustrated.
At the end of the conversation, Sonya agrees to hear the learner explain exactly what went wrong with the project, preparing them for the next topic.
Purpose
Put into practise the communication skills identified in earlier topics
Location
Characters
Journal
Duration
With Sonya convinced to hear them out one last time, the learner is tasked with convincing her to give them and Daniel the extension they need. In this freeform interaction, the learner speaks in their own words, while behind the scenes, analytics tools track how concisely and simply they speak, their use of jargon, and the clarity with which they express what they need from Sonya, as well as more fundamental communication metrics like eye contact, body language and the use of Sonya’s name.
Once the learner has said their piece, they swap bodies with Sonya to see how their speech looked from her point of view. After that, they receive the feedback from the analytics tools, at which point they can either try again to refine their performance or move on to the debriefing.
Purpose
Debrief the learner upon completion of the training and prompt self-reflection
Location
Breakout room (hangout area)
Characters
N/A
Journal
N/A
Duration
The module concludes with a brief reminder of the benefits of clear communication: people understand you better and respond more favourably.
After a final congratulation, the Likert-type survey questions from the start of the course are repeated to gauge the change in the learner’s confidence after playing through the module.
Note: With soft skills training, it is not unusual to find that learners’ confidence levels actually fall upon completion. This is because people are often overconfident in their ability to communicate or empathise before the training begins. As the experience raises self-awareness, confidence levels may fall in response.
Purpose
Assess the effectiveness of the training itself
Location
N/A
Characters
N/A
Journal
N/A
Duration
Before the learner leaves the module, they are asked to complete a short survey about their experience.
This survey is not compulsory, but the data helps us to assess the effectiveness of our product and identify any areas that need improvement. Clients also find it beneficial when assessing ROI.
They are asked to mark whether they agree or disagree with the following statements, on a 10 point scale:
- I would recommend this experience to colleagues.
- The experience helped me identify elements I could improve upon.
- I now have a better understanding of clear communication best practices.