Bodyswaps is committed to making our products and services as inclusive as possible including for users that have visual, hearing or mobility issues. This document explains the features we have in place and plan to add in future.

Table of contents:

1. Virtual Reality

2. Captioning

3. High Contrast & Font Sizes

4. Screen Readers

5. Voice control

6. Alternative control mechanics

Virtual Reality

Virtual Reality is a relatively new medium and has its own unique challenges in this area. We endeavour to follow industry best practice and specifically the great research work that Meta has been doing into this.
If using a VR headset is not possible then we provide alternative versions of the app that works on desktop and mobile devices.
Our app can be used in either a standing or sitting position and does not require any movement around a physical environment.


We implement captioning options on our training modules for all new content that we’ve produced in 2022 and have retrospectively added captions to content produced before that date.
On content that supports captioning you will see the CC logo from the main menu.
Captioning is off by default but can be enabled through the following mechanisms:
  • At a device level - bring up the main menu (menu button on VR, or burger icon on PC/mobile) and select Settings. Accessing Settings varies depending on device, click here to read how to navigate to Settings depending on your device. Under the settings screen there is a toggle to enable captions.

Screen capture of in-app settings panel

  • At an account level - please contact your account support representative and we can enable this by default remotely for all of your registered devices.

Read more here. 

High Contrast & Font Sizes

All our in-app UI and menus have a contrast ratio between 6 and 14 which is inline with international standards.
Modern VR headsets can be adjusted so that users can wear glasses whilst in VR.
Font sizes are set to be as large as possible, whilst we don’t currently support font size adjustment in the app itself due to difficulties in implementing this in VR. We do provide a companion downloadable PDF that contains texts from the app that can be zoomed in to suit users eye sight requirements from our online portal.

Screen readers

Traditional screen readers that rely on analysis web texts or meta data will not work with any versions of the Bodyswaps app currently due to the technology stack we use (which is similar to that used by games).
The majority of our content is read out by characters, and we have in place on our roadmap for 2024 work to add a reader for any remaining UI panels for which we don’t have audio descriptions.

Voice control

For users with mobility issues voice control can be a great alternative. Bodyswaps uses voice control extensively in our app already and where voice control is not possible we provide a back-up mechanism for interactions.
However there are some UI panels where voice control does not work and in our 2024 roadmap we plan to extend voice control for all UI interactions.

Alternative control mechanics

On desktop and mobile versions UI uses mouse or touch controls and should be compatible with any accessibility aids.
In VR, currently the user is required to be able to hold at least one controller and able to squeeze a trigger button. In our accessibility improvements in Q1 2024 we will add alternative control mechanisms for users that are unable to raise their hands comfortably.


If you have any questions regards this please get in touch